7 days to die xbox series x review8/16/2023 ![]() ![]() As soon as the game starts, Polly describes basically her entire reason for leaving, as well as the ins and outs of her issues with Ursula, her mom. ![]() That natural environment part is a really big thing. Even The Quarry split up introducing its counselors in groups and with scenes that let you get a feel for them in a natural environment. That’s on top of the other stuff about Reverie, MK, egregore, and the like. Within the first hour, I had to remember the various weird ways that Polly and her family are related to each other, the complicated relationships they had with Ursula, and their own internal conflicts on what’s going on. Because of the fast pacing of the game, the plot bombards me not only with a lot of really crazy details about the world, but the characters too. I think it tried to, but the more it did, the less I felt engaged. Harmony: The Fall of Reverie does not accomplish this at all. It can be as simple as them being nice or funny. Make the player care for the characters and their well-being-that’s all you need to do. I wanted to save the characters because I kind of wanted Ethan to get some closure. I wanted to save Tammy because she had, in her one brief scene in the beginning, been really cute. This is the exact same thing that happened in Exocolonist. So I didn’t really want to see them die in grotesque ways. Their scenes before the horrors of the night start familiarize me with them, from their relationships to their aspirations (ha). When I played The Quarry, I legitimately went out of my way to save the ragtag group of dummies. Let’s take a step back and look at the above comparisons. But it makes for a negative gaming experience. If Don’t Nod is doing this on purpose to make me really empathize with Polly, then congratulations. Everything I described above basically happens within the first two or three hours of the game. It makes it very hard to keep up emotionally with the story because of how many plot points, conflicts, and characters there are. The fastballs just start coming and they don’t stop coming. In reality, I had indeed played the first few hours of the game. Since it was an early build, I’d imagined that it was an abridged version for the reviewer’s convenience. When I played the preview for Harmony: The Fall of Reverie, I’d thought I was being a little uncharitable in talking about the breakneck pacing of the game. That’s not even taking into account Polly’s complicated relationship with her mother Ursula, which was the reason she left Atina in the first place. All throughout, there are a lot of interpersonal conflicts between the various friends and family members. Using her access to the Augural (clairvoyance) and heeding the advice of the Aspirations, she has to uncover a megacorporation’s conspiracy, find her mother, and save Reverie. She also discovers that she is the Oracle of Reverie, which is a magical world where Aspiration-personified human ideals-reside. The plot of Harmony: The Fall of Reverie follows Polly, who returns to Atina because her mom is missing. ![]()
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